advanced topics in graphics programming

Studiengalerie des Studium Generale, TH Stuttgart. Virtual reconstruction by Leif Arne Genzmer, Oliver Graf, Eva-Sophie Katterfeldt
summer 2005 with frieder nake and andreas genz
For advanced students only: Digital Media or Informatik.
Must know C, C++, OpenGL, must have 708.01
VAK 03-708.31, Module 301-2
Programming laboratory as independent study. 4ECTS.
Starts April 20, 12 noon in OAS 3000. Come and get the details!
desciption of the class: atig_outline.pdf
former semesters
Charcoal Rendering and Crayon Hatching within a Common Shader Application
Holger Kühnle
Non-Photorealistic Rendering
Henning Pohl
Photon Mapping
Nadine Dittert
Rendering the polygonal Merzbau with reduced aliasing artifacts
Martin Kühl
Implementation of the REYES architecture for rendering the Merzbau
Tobias Thiel, Johannes Wolter
Photon Mapping
Jan Carstens, Sven Oesau
Progressive Radiosity
Christopher Koschak, Tim Cassens
Beleuchtung des Merzbau mittels Spherical Harmonic Lighting
Alexander Köhn
MerzRAY improved - an improved version of MerzRAY by Patrick Zeising
Jan Panhoff, Hanjo Meyer-Rieke
Nice visual effects for real-time rendering
Markus Krause
The reflections of two symbols in two distant cultures
Jin Li
MerzREY - A simple Implementation of the REYES Image Rendering Architecture
Patrick Zeising
Merzbau in N-Patches
Wei Guo
Merzbau mit Subdivision Surfaces
Kris Hanekamp
Radiosity-Berechnung
Christian Lauterbach
desciption of the class plus proposals from winter 2004/05:
atig_outline2004.pdf