students projects



reflection in action ...


Summer 2013 – Winter 2014: Independent Study Exhibition »Frieder Nake . Lighten the Dark«

Susanne Grabowski
The task was:
Desining analog and interaktive installations in analogy to a work of Frieder Nake for the exhibition »Frieder Nake . Lighten the Dark«
I curated the exhibition by two reasons: for frieder nakes birthday and also for his 50 year old pioneering work in early computer art.

Beside the independent study I have also invited some artist and friends to design something in reference to a work of Frieder Nake – like Casey Reas, Mark Amerika, Brian Reffin Smith, Wolfgang Zach, Hans Dehlinger, Mike Weiser, Ulrich Bernhardt, Boris Müller ...

description in german
basic information exhibition in german



Summer 2013 : Project Münster
university of applied science Münster | interactive media

Susanne Grabowski
bauhaus digital. digital poster

thursday 2–6 p.m + friday 10 - 2 p.m
tuesday 10 - 2 p.m : introduction in processing

In this project we did a »Grundlehre« in design (point, line, surface, combination, color and permutation) with the tools of the digital age (here Processing).

The main task was designing a bauhaus-poster with a generative design behind. we also thought about some interactive possibilities of the medium poster (e.g. possibilies of e-paper or using a kinect ..).

description in german
posters as pdf (41 MB)
designed by Anna Thiering & Dennis Sträubing






project-study University of Bremen
two years – for diploma of computer science
one year – for B.Sc & M.Sc Digital Media

but since 2013 one semester + pre–project





Winter 2008/09 – Summer 2009

Susanne Grabowski & Daniel Cermak-Sassenrath
CoMa: Computer & Painting
(
Bachelor Digital Media)

CoMa is about computers in the arts. The goal of this project was the design of interfaces, connecting the formal world of the computer with the material world of abstract painting. "Structure and randomness" were the principles. With webcam, microphone and Wii-controller visitors supply data from three interactive stations to CoMa-Nator - a self made drawing machine. It draws lines on paper and canvas – randomly providing moments of surprise. Participants experience a new kind of perception and interaction: together with the computer they merge to an "artist".

The drawing machine "CoMa-Nator" collects data from three interactive stations: CoMa-Voice, CoMa-Stroke and CoMa-Tös





announcement as pdf (german)
results as pdf (german)
project-report as pdf (german)

Related Papers:
Beeing Aware, Salzburg 2009 (english)

Unfinished - on principal, Berlin 2009 (german)

Summer 2004 – Winter 2004/05

Frieder Nake & Susanne Grabowski
AAA: Art | And | Algorithm
(Master Digital Media)

In this project basic relations between art and algorithms were used in such a way, that the media could be expierenced and interpreted in several ways.

project-report as pdf (english)




Example "MegaMerz"
Hanjo Meyer-Rieke, Milena Reichel, Bettina Söhle und Roland Knauff in this net-based interactive installation took up the technique of the collage from Dada-Artist Kurt Schwitters (Merzbau). Images were randomly collected by search terms from the internet and patched together (gemerzt) via a certain technique. This takes place at three stations distributed in a room, which can be served by visitors. Results are projected onto a cube hanging down from the ceiling.

Winter 2002/03 – Summer 2003

Frieder Nake & Susanne Grabowski
macS: mediating art in comutational spaces.
(
Bachelor Digital Media)
in co-operation with "Theater der Versammlung";



project-report as pdf (german)





macS was concerned with the mediation of early computer art in computational spaces.

The project took two orientations:
1) virtual reconstruction of historical places of art;
2) mediation of artworks using particular options of digital media.

Under the methapor "immerse in artworks" the 19 participants developed three hypermedia and six interactive installations. For this, students take up artworks of five famouse artists from the first phase of computer art. The project macS ended with a large exhibition of one evening - under the title "computer art is …"




Winter 1999/00 – Summer 2001

Frieder Nake, Susanne Grabowski, Andreas Genz
Illusion & Interface
Digital Media: Spaces of Learning and Art
(Diploma Computer Science)
in co-operation with art and cultural studies



project-report as pdf (german)


Illusion and Interface designed the first vision of a graphical interface – the "Fantasmum" – for an unusual navigation in the space of computer art. Moreover, students developed six interactive "learning-labs", which introduce novices to some early works of computer art.